Program Curriculum



The following sequence is not intended to substitute for academic advisement,
please speak with your counsler or academic advisor for guidance.

Course#   Course Title

Pre-Requisites

GRA 122 Two-Dimensional Design
GRA 133 Drawing I
ENG 100 English Composition I
ART 100 Art History I or
ART 111 Art History II or
GRA 110 History of Graphic Design

none
none
none
 
 

GRA 208 Computer Illustration
GRA 211 Digital Imaging
GRA 123 Color & Design
GRA 134 Drawing II or
GRA 136 Drawing as Design Process
ENG 112 English Composition II
SOC         Any SOC, HIST, POL, PSY, EDU course

122,133
122,133
122
133
 
 
 

GRA 121 Three-Dimensional Design
GRA 213 Page Layout
GRA 215 Typography
GRA 230 Graphic Design I (FALL ONLY)
GRA 225 Pre Press & Printing Processes
(FALL ONLY)
GRA 227 Web Graphics (FALL ONLY)

none
208, 211
123, 208
123, 208, 211
208, 211, 213

213, 215

GRA 231 Graphic Design II (SPRING ONLY)
GRA 228 Motion Graphics (SPRING ONLY)
GRA 232 Portfolio Seminar (SPRING ONLY)
GRA 199 Co-Op / Internship or any elective
MAT 120 Modern College Math

213, 230
213, 215
134, 215, 230
 
 


Degree Guidlines

To graduate, a student must:

1. Earn a minimum of 60 credit hours, exclusive of basic, developmental and continuing education courses. Of these, at least 24 credits must be earned at Delaware County Community College. At least 15 hours must be in graded courses (courses for which grade points are issued) for the associate degree. Not more than 12 credit hours may be transferred back after completing attendance at this college. A maximum of three credits of physical education activities may be applied toward the 60 credit hours.

2. Complete the approved curriculum satisfactorily with a 2.0 or higher, cumulative grade point average. (Curricula are itemized lists of courses and credits required for professional and technical competence. All approved curricula include sources required by the laws of the State of Pennsylvania and general education requirements.)

3. Incoming students are required to attain a satisfactory score on a Macintosh computer proficiency assessment test. Students will be required to successfully complete two portfolio reviews. The first review will take place at the end of the first year of study. The second portfolio review will be prior to graduation from the program. First-year requirements must be satisfied before beginning second-year course work. Any remediation in Reading, English or Mathematics must be completed before beginning third-semester courses. The faculty advisor may approve College-Sponsored Experiential Learning (CSEL) as additional credits beyond the 66 curriculum credit requirement.


GRA 110 History of Graphic Design

This course surveys the field of graphic design and visual communications from the earliest written languages through contemporary graphic design practice. The course will help the student develop a visual vocabulary, introduce major design figures and movements, provide a historical context for design thought and practice while emphasizing the design profession as an artistic discipline. Upon successful completion of the course, the student should be able to:

  • Analyze and identify the stylistic distinctions among the various historic design movements.
  • Explain the techniques and tools used in the various design movements.
  • Define the technical terms associated with the graphic design industry.
  • Identify cultural changes that affected the visual appearance of various design movements.
  • Identify important historical artist/designers that contributed to the various historic design movements.

3 hours each week, 3 credits *not available until Fall 2009*

Prerequisites: None

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GRA 121 Three Dimensional Design

Lines, planes and volumes are explored with materials that have intrinsic qualities for three-dimensional forms. Studio experience may include paper, wood, plasteline, metal and related media. Upon successful completion of the course, the student should be able to:

  • Explore modular construction using simple geometric volumes.
  • Use positive and negative volumes to complicate geometric structure.
  • Acquire tactile sensibilities through the manipulation of a
    variety of materials.
  • Use repetition, rhythm and variation in 3 dimensional composition.
  • Consider 3-D properties of dimension, lighting and environmental space.

3 hours each week, 3 credits

Prerequisites: None

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GRA 122 Two Dimensional Design

This introductory course for graphic design majors centers on the principles of two-dimensional design in black and white and gray. Line, shape, space and value are explored as elements of visual language. Problem solving begins in the studio and continues through outside assignments. Analysis through individual and group critiques allows students to develop an analytical attitude and a clearer vision of design concepts. Upon completion of this course, the student should be able to:

  • Use placement and orientation to create meaning and
    expressive content with a given format.
  • Identify and define principles of gestalt and design.
  • Rearrange elements to change the meaning and expressive content.
  • Organize compositions using directional lines and basic geometric shapes to convey/change meaning.
  • Apply the concept of positive and negative space to black and white designs.
  • Manipulate figure/ground relationship to change meaning and expressive content.
  • Employ a value scale in creating compositions.
  • Work through from thumbnails or roughs (preparatory sketches) to presentation pieces.
  • Demonstrate competence with tools and materials, both wet and dry.
  • Use the library and resource material to research and enrich design ideas.
  • Discuss and employ the contents of individual and group critiques to bring work to successful conclusion.

3 hours each week, 3 credits

Prerequisites: None.

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GRA 123 Color and Design

This second-semester course for graphic design majors focuses on color theory and its relationship to design. Problems in color mixing and color grouping are studies and solved through studio and outside assignments. Individual and group critiques continue as a means of refining analytical thinking and of developing a vocabulary to express design concepts. Upon completion of the course, students should be able to:

  • Demonstrate the ability to group colors by temperature, intensity & value.
  • Demonstrate the theory of color interaction using paper and pigment.
  • Change the meaning /expressive content through color variation.

3 hours each week, 3 credits

Prerequisites: GRA 122 Two-Dimensional Design

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GRA 133 Drawing I

This course is intended for the student who wish to pursue advanced study or a career in the visual arts. Lines, planes, and volumes are explored as elements of form. Analytical line and tone are the languages used in this pursuit. A variety of media will be used with an emphasis on pencil and charcoal. This class is designed to develop perceptual, technical, and creative skills through problem solving. Through this course of study, a student should be able to:

  • Use line to describe geometric form with accuracy of measure - size, scale, proportion, and location
  • Use variation in line weight to indicate closeness and distance.
  • Use the vocabulary of the emerging quality of line to suggest spatial relations to the picture plane.
  • Use axes, placement lines, and tracking lines to compose with accuracy.
  • Understand the rudiments of composing.
  • Employ the conventions of perspective.
  • Use the grayscale to depict relative value within a composition.
  • Analyze problems and deliver thoughtful and appropriate solutions.
  • Critique and be articulate about oneís own work and the work of classmates.

6 hours each week, 3 credits

Prerequisites: None. Maybe taken twice for credit.

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GRA 134 Drawing II

Drawing II, is an extension of Drawing I (GRA 133), it will continue to stress accurate drawing, but with a shift in emphasis. Students are introduced to an increased variety of media such as wash and Conté crayon. The subject matter will shift from that which tends to be geometric to the organic. Upon successful completion of the course, the student should be able to:

  • Draw the human figure from a life model
  • Organize compositions within the format for expressive content.
  • Manipulate spatial arrangements to change meaning.
  • Employ textural qualities to add variety and realism.

6 hours each week, 3 credits

Prerequisites: GRA 133 Drawing I for Graphic Design Majors. May be taken twice for credit.

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GRA 136 Drawing as a Design Process

This second semester drawing course is intended specifically for GRA majors going directly into the work force upon graduation.  This course will focus on specific freehand drawing skills needed to be successful in the daily requirements of the advertising and commercial design fields through structural analysis of man-made and natural forms.  The elements of line shape, value and spatial organization will be stressed to develop drawings suitable for inclusion in the student’s design portfolio.  Upon successful completion of this course, students should be able to:
  • Draw man-made and natural forms through direct observation.
  • Analyze underlying structure of simple forms using linear methods.
  • Analyze proportion and form to build complex geometric forms.
  • Apply rapid “visualization” processes to draw objects from memory.
  • Draw using one-point, two-point, three-point and intuitive perspective.
  • Create sequence illustration thru the storyboarding process.
  • Apply design rendering techniques to finish your compositions.
  • Produce finished “symbol” drawing through the process of icon translation.

6 hours each week, 3 credits

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GRA 199 Co-Op / Internship

The College sponsors and evaluates the student's participation in a career-oriented learning experience. After successful interview and portfolio evaluation the student accepts a co-op or internship assignment with a local advertising, design or printing firm or corporate art department. With the help of the faculty advisor, students develop specific learning objectives appropriate to the graphic design program competencies and personal career aims. Work placement may be full or part time with aminimum of 224 hours.

Prerequisite: Completion of third-semester GRA program requirements at DCCC with a 2.3 GPA, portfolio and resume, and recommendation from the GRA coordinator. 3 credits

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GRA 208 Computer Illustration

This course is an introduction to the computer as a drawing and design tool. An object-oriented drawing program is introduced with hands on computer instruction. Basic vector graphic techniques, organizing the components of an illustration, printing Postscript proofs, text entry and formatting, color mixing and palette organization, color proofing and special path operations are stressed. In this course, students should gain an understanding of using computers for the creation of drawings and illustrations. Students will be given hands-on instruction on Apple Macintosh computers using industry standard drawing software. Upon successful completion of this course, the student should be able to:

  • Choose appropriate menus and commands in order to create and modify object-oriented drawings.
  • Control fills, strokes, position and orientation of vector object.
  • Organize drawings using layers.
  • Print Postscript graphic files on a black and white laser printer.
  • Control and manipulate Beziér curves and paths.
  • Create color palettes and choose appropriate color matching systems.
  • Format text using typographic controls.
  • Print Postscript graphic files on a color printer.

2 hours lecture, 2 hours laboratory each week, 3 credits

Prerequisites: Mac Literacy (GRA 205), Drawing I for Graphic Design Majors (GRA 133), Two-Dimensional Design (GRA 122)

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GRA 211 Digital Imaging

This course introduces the use of bitmapped image editing software for the creation of bitmap, grayscale and color imagery. Special attention is given to scanning images, resolution formulas, appropriate file formats for use in graphic applications, color correction, organization of images, printing and prepress production and color management are covered. In this course, students should gain skills in critical color comparison and manipulation and understand the process of preparing graphic files for production. Students will be given hands-on instruction on Apple Macintosh computers using industry standard imaging and scanning software. Upon successful completion of this course, students should be able to:

  • Demonstrate mastery of using the basic menus, commands and palettes of an image-editing program.
  • Manipulate color formulas & articulate differences between color modes.
  • Operate a flatbed scanner to input line art grayscale and color images and choose appropriate resolutions for each.
  • Manipulate scanned images for direct output or export to other types of graphic programs.
  • Use color correction functions to improve the quality of scanned images.
  • Print proofs to a color printer for color composition and correction.
  • Format a document for print and digital production and export to other graphic programs.
  • Manipulate a composite image using layers and masking techniques.
  • Create advanced special effects.

2 hours lecture, 2 hours laboratory each week, 3 credits

Prerequisites: Mac Literacy (GRA 205), Drawing I for Graphic Design Majors (GRA 133), Two-Dimensional Design (GRA 122)

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GRA 213 Page Layout

This course covers the fundamentals of using computer based publishing software. Students complete several activities and tutorials in order to create a variety of simple documents that integrates type and graphics. Advanced features of computer-based publishing software for the production of multi-page color documents will be covered. In this course, students gain an understanding of using the computer for the creation of publication design. Students will be given hands-on instruction on Apple Macintosh computers using industry standard publication software. Upon successful completion of this course, the student should be able to:

  • Demonstrate mastery of using the basic menus, commands
    and tools of a page layout program.
  • Select, specify and copyfit text & display type using correct terminology.
  • Import and edit text imported from a word processing program.
  • Apply character and paragraph style formatting to text.
  • Customize and wrap text flow.
  • Import, crop and scale graphic elements.
  • Create master pages.
  • Create multiple-page publications integrating text, bitmapped and object-oriented graphics.
  • Utilize style sheets, master pages & templates to organize complex documents.
  • Utilize color-matching systems.
  • Apply appropriate file management techniques for prepress.
  • Prepare a multiple-page document for output from a service bureau.

2 hours lecture, 2 hours laboratory each week, 3 credits

Prerequisites: Computer Illustration (GRA 208), Digital Imaging (GRA211)

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GRA 215 Typography

This intermediate level course for graphic design majors concerns itself with the characteristics and design applications of type used in printed and digital matter. Students plan and produce a series of portfolio-quality projects to explore the use of type as a design element. Course work includes lectures, computer labs and class discussion and critique. Upon successful completion of this course the student should be able to:
  • Use the principles of positive/negative space, rhythm, texture and composition in manipulating letterforms as design elements.
  • Select appropriate typefaces that enhance verbal messages.
  • Identify and categorize commonly used type families.
  • Employ letter, word & line spacing to enhance the appearance & readability of type.
  • Use appropriate comping methods to indicate text & display type in a layout.
  • Arrange and assemble display and text in a page layout relating it to other design elements.
  • Apply typographic hierarchy to organize a page layout.

3 hours lecture each week, 3 credits

Prerequisites: Color and Design (GRA 123), Computer Illustration (GRA 208)

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GRA 225 Pre Press & Printing Processes

In this course you will investigate digital file composition and the use of computing technology as it applies to the preparation of digital files for the printing industry. Printing and binding methods used to reproduce the work of the graphic designer will be studied. Technical, time and budget constraints are emphasized in order to relate design and production costs to real-world situations. Students will gain hands-on experience with a variety of graphics hardware and software commonly used for computer prepress. Coursework includes lecture, demonstration, case study, field trips, projects and discussion.

  • Define design objectives and how work flows through the imaging process.
  • Identify and define line art and halftone reproduction processes.
  • Identify and define the most commonly used proofing methods and color systems.
  • Identify, characterize and select appropriate paper stock for various types of printing jobs.
  • Define and differentiate between the various commercial-printing methods.
  • Identify and define printing-related processes such as engraving, embossing, diecutting, foil stamping and the most commonly used bindery methods.
  • Identify and list the advantages, disadvantages and capabilities of different storage media and use of file compression utilities for file transfer and storage.
  • Perform font management activities.
  • Understand, use and apply calibration techniques to computer monitors and desktop scanners.
  • Apply troubleshooting techniques to hardware and software problems.
  • Output digital files on Postscript and non-Postscript printers.
3 hours lecture each week, 3 credits

Prerequisites: Computer Illustration (GRA 208), Digital Imaging (GRA 211) Page Layout (GRA 213)

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GRA 227 Web Graphics

This course introduces students to the design of web pages and user-interaction and application for the World Wide Web (WWW). The focus of this course will be functional design that encourages, enhances and simplifies the web browsing experience. Students learn to design effective user interfaces using image editing software, Hypertext Markup Language (HTML) editors and other web development software. Students will explore interface theory, design principles and develop hands-on experience creating visually exciting web pages. This course is intended for students wishing to pursue a career or advanced study in graphic design as it relates to design of web graphics and their interaction. Upon successful completion of this course, the student should be able to:

  • Employ the theory and principles of effective user interface design.
  • Apply basic design principles to the structure of HTML formatted web documents with emphasis on the visual aesthetic.
  • Organize effective navigation between various interface designs.
  • Apply basic HTML “hard-coding” to web documents using visual editing software.
  • Use image-editing software to produce efficient web graphics.
  • Use a professional quality visual editor to develop and maintain web documents and sites.
  • Transfer files to a server using File Transfer Protocol(FTP)
3 hours lecture each week, 3 credits

Prerequisites: Page Layout (GRA 213), Typography (GRA 215)
Co-requisites: Digital Imaging (GRA 211)

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GRA 228 Motion Graphics

This course introduces students to time-based graphics through animation. The focus of the course will be on developing a beginner-to-intermediate vector and bitmap animation for web delivery and related presentation applications. Students will learn to design effective timeline sequences incorporating vector-drawing techniques, tweening, frame-by-frame animation procedures, bitmap imagery, typographic techniques and basic scripting. Design theory for interactive media is coupled with hands-on experience for creating visually rich animations, web pages and presentations. This course is intended for students who desire intermediate-level study in animation and time-based motion graphics. Upon successful completion of this course, the student should be able to:

  • Develop a storyboard for time-based media.
  • Design vector objects and raster images for motion graphics with emphasis on the visual aesthetic.
  • Create basic animation sequences using vector-drawing tools.
  • Execute frame-by-frame animations using a timeline.
  • Implement tweening properties.
  • Script basic commands for interactivity.
  • Design a user-friendly environment.
  • Create and utilize sound in a movie file.
  • Deliver optimized movies to appropriate audiences.

3 hours lecture each week, 3 credits

Prerequisites: Page Layout (GRA 213), Typography (GRA 215)
Co-requisites: Digital Imaging (GRA 211)

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GRA 230 Graphic Design I

This is an intermediate level course for graphic design majors. Through a series of projects, students learn to employ basic design concepts in solving different types of visual communications problems. Upon successful completion of this course the student should be able to:

  • Combine type and image in a layout to communicate an idea or message.
  • Interpret and represent an idea by means of a mark or symbol.
  • Interpret advertising copy and incorporate it in a design.
  • Demonstrate visual gestalt principles in solving a design problem.
  • Use traditional graphic design tools and techniques to develop a design concept from sketch to tight comprehensive layout.
  • Evaluate visual solutions to design problems verbally and in writing.

3 hours each week, 3 credits

Prerequisites: Color and Design (GRA 123), Computer Illustration (GRA 208), Digital Imaging (GRA 211)
Co-requisites: Typography (GRA 215)

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GRA 231 Graphic Design II

This course is a continuation of Graphic Design I. In this course students refine skills and work habits related to the creative process for solving visual communication problems. Projects emphasize the development of design priorities and alternatives based on client need and production constraint. Upon successful completion of this course, the student should be able to:

  • Write a design brief.
  • Apply basic design principles to the organization
    of type, color and composition in a multi-page publication.
  • Develop a simple corporate identity system.
  • Design and mock-up a basic package design.
  • Solve a simple interface design problem.
  • Present a design project to a client both verbally and visually.

3 hours lecture each week, 3 credits

Prerequisites: Graphic Design I (GRA 230), Page Layout (GRA 213)

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GRA 232 Portfolio Seminar

This advanced-level course for graphic design majors covers the creation and selection of art work required in job, college transfer and co-op interview situations. Course work includes lectures, studio activities, class critiques and discussion along with independent study. Upon successful completion of this course, the student should be able to:

  • Select, critique and refine a bodyof personal artwork that represents arange of artistic abilities and media.
  • Mount and present art work in a professional manner.
  • Create a logical sequence for personal artwork presentation.
  • Examine and select portfolio pieces appropriate for a specific interview.
  • Photograph two & three-dimensional work on color slide film
    or digital media.
  • Select a portfolio format (digital, slide, original work) appropriate for a specific audience.
  • Design and produce a self-promotional leave-behind.
  • Write and design a resume or intention letter.
  • Define and solve a design problem that exhibits integration of studio skillsfrom several courses.
  • Make a portfolio presentation to a small group outlining project objectives, methods and materials.

3 hours lecture each week, 3 credits,

Prerequisites: 28 credit hours in GRA discipline which includes; Drawing II (GRA 134), Typography (GRA 215) and Graphic Design I (GRA 230)
Co-requisites: Graphic Design II (GRA 231)

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